I started B&S originally back in 2002 as a simple online venue to promote my own writing and as a base of operations for my writing contest. I sponsor a writing contest each year to benefit different charities.
The biggest reason why I decided to develop my own press was because the industry has lost the mentorship mentality that made it possible for authors to mature. When I was "growing up" in my writing, so to speak, there were actually more opportunities for writers than there are now. What I mean by that is there were dozens of small publishers that worked with authors. Maybe they only paid $5 for a story, but they also walked you through the editing process and gave you ideas and had you involved in the proofing. You learned as you went. The best advice I ever got came in the form of a THREE PAGE rejection letter that began "I'm not going to tell you what you are doing right. I'm going to tell you everything you are doing wrong." Nobody does that any more. So writers get strings of rejection letters, but they don't know what they are doing wrong, so they keep doing the same things wrong.
We publish speculative fiction and role-playing games. With our speculative fiction, I really look for character-driven stories. As I often tell writers, I need to either care enough about your character that I want them to succeed, or I need to hate the character enough that I want to watch them fail. The worst thing you can send me is something filled with generic, cardboard characters that all sound alike, act alike, and at the end of the day seem interchangeable.
I see myself in that "mentor" role, trying to help people navigate through the industry and sift the fact from fiction in regards to the business. I make a profit with B&S, but my primary objective is to do for others what my early contacts in the industry did for me: give them a swift kick in the ass and set them in the right direction. I have something of a reputation for being too blunt or not being "supportive", but in truth I don't see how it is supportive to just tell people what they want to hear or offer fake encouragement when there are obvious problems...particularly when many of the problems are easily corrected if you can force the author to take off his or her blinders. As someone once told me, you don't make a diamond by rubbing it with a fluffy bunny slipper. You make it by applying pressure and heat!
I work mostly with freelancers. I do have a core group of “go to” people that I prefer to work with, but sometimes if I want a very specific vibe for a project I send out an open call at deviantart.com or other sites. Some of my favorites are listed on the site under the Resources section. (http://www.bardsandsages.com/resources)
It depends on the project. A full size RPG or novel can take a year from start to finish. We’re currently on a six-month lead with the Quarterly, so stories that are being accepted now will be published in the January 2011 issue. If it is a digital only product, which a lot of our RPG products are, it can be turned over in less than two months. A lot depends on the art and editorial work involved.
They aren’t clients, as they don’t pay ME. I pay THEM. Sometimes, too many people seem to forget that is actually how these things are suppose to work. We have a print partnership with Createspace.com, which handles the majority of our printing and distribution now. Our print titles appear on Amazon.com and are available for sale with a variety of retailers. We have digital distribution arrangements with Mobipocket.com and Smashwords.com to distribute our titles to ebook retailers. And we have an exclusive partnership with Onebookshelf.com to distribute our digital RPGs to the hobby market.
I can’t discuss royalties for contractual reasons. For the Quarterly and our work-for-hire projects, we pay semi-pro rates (1 cent/word) upon publication.
I released The Doom Guardian a few months ago. I’m mostly a horror writer, so The Doom Guardian is my first significant attempt at a traditional fantasy novel. Of course, being a horror writer, my fantasy has horror undertones. The story follows a group of characters trying to prevent an undead apocalypse.
No. I am a publisher, after all. I felt it more important to show a bit of solidarity with my authors by publishing it through my own imprint that farming it elsewhere. Sort of like going to a job interview and finding out the person conducting the interview is himself looking for a better job. I don’t think it would be good for organizational morale to look elsewhere for a publisher!
I do have a website, which I have spent a lot of time recently revising (bardsandsages.com). We have a facebook page and twitter account. We also have two groups at gather.com, one for our general fiction and one specifically for the Karma RPG.
Almost all online retailers carry the majority of our fiction titles, though I usually direct people to Amazon.com. As I said, we have deals with Mobipocket, smashwords, and onebookshelf to distribute digital products, so our stuff is available all over the place. We have pretty good distribution.
Further evidence that I am a glutton for punishment, that’s what! We’re currently putting the finishing touches on Bardic Tales and Sage Advice, Vol. II, which will feature the winners of last year’s writing contest. We just signed Kevin Wallis as our newest author, and we will be publishing his short story collection Beneath the Surface of Things for a fall release. We have this year’s writing contest in full swing. On the RPG front, we have a major print and digital 3.5/OGL release, The Book of Silvered Shadows, which focuses on concepts of neutrality.
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